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So, I tried playing a few games

Let's talk about the drawbacks of the game first. The first impression the game gave me was that the graphics looked monotonous, and only individual lighting would make the game's graphics look rough. I think not using dynamic shadow effects would be a huge mistake. Lighting has always been an important part of games since its inception. I think you can adjust the lighting of the game and use dynamic shadows. Remember not to adjust the lighting too cold or too bright, which will not be good for the visual experience. By comparison, RETRO CUBE RACING is doing very well.

However, it gives me an overall feeling that the gaming experience of GT SPEED CHALLENGE is better than that of RETRO CUBE RACING. Especially with the addition of cutscenes and improvements in sound effects. I think you can add fuel settings, which may improve the gaming experience. However, it is still slightly inferior in terms of visuals and scenes. The frame rate of the game on my computer is around 45, which means the game still needs to be optimized.

Looking forward to your update:)

Hello Becath! Thank you very much for playing my game and for the tips, they are very valuable, from a developer's point of view!

I tried using dynamic lights and shadows, but it drastically affected the game's performance, making it unplayable even when I tried to optimize it lol

I did lightmapping on the Green hills track, but on the others the result wasn't great, requiring an external lightmapping like Blender.

The game was supposed to run at 60 fps, however I chose to lock it at 45 fps to run well on most computers, I found that different performance affects the speed of the car and the opponents!

Thanks for remembering RETRO CUBE RACING :)

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looks good but it does not start on my 4gb ram laptop .. I guess it needs 8gb ram

Thanks EOH! Maybe because the size of the map and textures, I just tried the game in at least 8gb of ram,I need to optmize the game!

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