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Great achievement!
I was very fond of the game. As a fellow Copper Cube 6 user, the interface and graphics amazed me. I've always enjoyed low poly/voxel visuals, but this is definitely a higher, better version.

Mechanics are simple, gameplay is addictive and that's all the player needs to be honest. More developers should be bold and start making fun games like this. 

Good luck with the future developments. Cheers! 

Niven Hedinger, I really apreciate your coment, really thanks! I like so much your games, they are very good, it's a honor to me your coment about the game!

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This is really a good game! Although I am not interested in racing games, I have become addicted to this game. The art style of the game is really good! Although I only downloaded the trial version (because I am a junior high school student, I have no financial ability at present, otherwise I will definitely buy it!) For the shortcomings of the game, I think the game UI has huge defects. Including the tail gas behind the yellow car that selected the game interface, which is incompatible with the retro style of the game cartoon. The UI arrangement of some text is not so comfortable. I suggest not to use CC's own text system, because it always carries some bad color blocks. The map and vehicle selection UI has your own style, but I think it needs to be changed appropriately. Because the distribution of multiple subtitles seems to leave a lot of space. The overall impression is not very good. I think Ishmaru's Krazy Keet Racers are really worth your imitation! For the content of the game, I can't find anything wrong except the hud display of the text, but I suggest that the game like Krazy Keet Racers will have a map overview at the beginning, and then start with the countdown game. At the beginning of the Retro cube racing game, press the space bar and other cars will leave you, leaving you alone. It seems a bit funny.

As your first commercial game, the traffic of the game seems not particularly good. But don't lose heart! What the world lacks is often not excellent works, but the eyes to find excellent works. I don't think the promotion of the game is particularly good. You can cut a promotional video or record a live game and post it on YouTube or Twitter for publicity. This is why my MutantKiller nearly 1000 downloads are generated! Go on! I believe you can create better games with your technology!

(I found that the top right corner of the screenshot of the game has CC's debug UI, and VP and COA always make such mistakes. You just need to release the program and close CC to run it. Don't forget! This will affect the look and feel of the screenshot!)

Thank you very much BC game for playing the demo of the game and especially for the precious tips about it! I will observe those points that need to be improved, I will strive to improve in these areas. Thank you very much!

i have only played the demo but i think its a very nice score and time based racer

i have not played many score and time based racers before thats a plus!

Thanks Coa! Yes, I think the Score and time let the game more fun and arcade! :)

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Acabei de baixar o jogo demo e achei muito divertido! Fiquei com vontade de ver mais carros e pistas! (Edit: Curti muito a garagem... Nao sei se no jogo oficial voce pode comprar aqueles carros, mas seria legal se fosse assim) No que diz respeito a melhorar a gameplay, senti falta de colisoes. Colisoes divertidas que fazem o carro girar (igual aos Mario Karts da vida)... algo assim seria legal de ver. O game esta muito legal!

Muito obrigado por jogar! As pistas e carros vão sendo desbloqueados conforme vai completando as corridas. Vou anotar as sugestões para futuras atualizações! Muito obrigado! :)

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Thanks VP!